![]() ![]() Go further using the Shader Properties system for customization (non-repeating tiling, scrolling UV animation, vertex colors, reusing texture channel for different masks.), flexible enough to create a hologram shader or an advanced dissolve effect. ![]() The most powerful tool in Toony Colors Pro 2 (see its dedicated documentation).Generate your own shaders choosing exactly the options you need among a vast choice of features and effects (lots of example images).Toony Colors Pro 2 is a collection of stylized shaders and tools, with an emphasis on ease of use for beginners, yet deeply customizable for intermediate to expert users.Also works with:Unity 2020.x / URP 10.xUnity 2021.1 / URP 11Unity 2021.2 / URP 12Unity 2022.1 / URP 13Unity 2022.2+ / URP 14Not compatible with:Deferred rendering (Built-in & URP)URP 2D RendererThe ultimate asset to stylize your Unity project: flexible and ready-to-use shaders, and a powerful shader generation tool to find your unique stylized look, with rapid iteration and ease-of-use.WebGL Demo | Extensive documentation (with example images)✨ NEW in v2.8: Unity Terrain support with customization✨ NEW in v2.7: Material Layers system (snow accumulation, moss, etc.)✨ NEW in v2.6: Stylized Water shader generation✨ NEW in v2.5: Hybrid Shader that works with both Built-in and Universal Render Pipelines automaticallyToony Colors Pro 2 has been consistently updated since 2013 (all updates have always been free).Take a look at the review section to see the consistent positive feedback received over the years! □FEATURES:Shader Generator Tool: create your own custom shader choosing among dozens of features (so powerful it has its own dedicated documentation)Hybrid Shader working with both the Built-in and Universal Render Pipelines automaticallyDesktop/Mobile versions of the shadersPBS Version of the Shaders supporting Metallic and Specular workflowsWater Shaders: generate your own stylized water shader with depth-based effects, reflections, and moreTerrain Shaders: generate your own terrain-compatible shaders customizable with effects like triplanar mapping or non-repeating tiling algorithmSmoothed Normal Tool: fixes broken hard-edge outlinesTexture Ramp Tool: easily create ramp textures and see the changes in real-time on your materialsExtensive and detailed documentationSource code fully includedTHIRD-PARTY COMPATIBILITY:Curved World 2020 (and pre-2020 version)VertExmotion⚠️ Toony Colors Pro 2 is not compatible with Deferred rendering and URP 2D.Hybrid Shader:Built-in and URP compatibility, a ready-to-use shader with lots of options to get started with a stylized look:Ramp Shading (smooth, crisp, bands or texture)Highlight / Shadow Colors (color or texture for shadows)Specular (GGX PBR, stylized or crisp)Rim LightingMatCapReflection ProbesIndirect lighting OcclusionNormal MappingMesh Outline (inverted hull technique)Outline LightingConstant Pixel Size OutlineTransparency (alpha blending and alpha testing)Mobile-mode (applies optimizations)URP Features:Light CookiesLight LayersDecalsStandard PBS shader:Built-in Render Pipeline only, based on Unity's Standard shader with added stylization options:Ramp Shading (smooth or texture)Per-light controlHighlight / Shadow ColorsStylized specular (control smoothness/crispness of specular highlights)Stylized fresnel (emphasize the fresnel effect to get crisp silhouettes)Mesh Outline (inverted hull technique)Transparency (as in Unity's Standard shader)Automatic mobile optimizations (as in Unity's Standard shader)Shader Generator 2:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |